Bioshock: Infinite is a great game with an amazing art style. But have you ever wondered what a pixelated, retro and 32-bit version of it would look like? If so, here is Bioshock: Infinite’s Columbia, recreated in Minecraft. Okay okay, it’s not in 32-bit but this is as close to it as we can possibly can get. Those interested can download the map from here. We should also note that the following video, courtesy of YouTube’s volx1337 uses a modified version of Ornate 5 32x’s Texture Pack and Chocapic13’s shaders. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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