Nightdive Studios has released a restored and updated version of the classic 2D first-person shooter Blood game, Blood: Fresh Supply. In Blood: Fresh Supply, players will battle an army of sycophantic cultists, zombies, gargoyles, hellhounds, and an insatiable host of horrors in their quest to defeat the evil Tchernobog.
Blood: Fresh Supply supports the Vulkan, DirectX 11 and OpenGL APIs, features unlocked framerates, fully customizable keyboard and controller pad support, Antialiasing, Ambient Occlusion, V-sync and Interpolation support, extended modding support (including support for already existing mods) and completely rewritten netcode supporting up to 8 players.
Here are the game’s key features:
- Updated using Nightdive Studio’s KEX Engine
- Vulkan, DirectX 11 and OpenGL 3.2 support, play with unlocked framerates!
- Antialiasing, Ambient Occlusion, V-sync and Interpolation support
- Support for high resolutions including 4K monitors
- Fully customizable keyboard and controller pad support
- Extended modding support, including support for already existing mods
- Completely rewritten netcode supports up to 8 players:
? Play online in co-operative mode, kill each other in “Bloodbath” or split the difference in classic 4v4 team-based “Capture The Flag” mayhem
? Battle it out in local split-screen action - Roll your own soundtrack with full CD and MIDI music support
- Look fully up and down with a new 3D view, or stick with the classic BUILD-engine style!
Blood: Fresh Supply contains the original Blood and its Plasma Pak and Cryptic Passage addons, and you can find its launch trailer below!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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