Remember Unrecord? You know, that body-cam game that took everyone by surprise? For those unaware, Unrecord is a tactical shooter where players can expect an immersive and narrative experience. But what if it was a multiplayer game? Well, that’s what Bodycam aims to explore.
Bodycam is described as an ultra-realistic multiplayer, first-person shooter. As with Unrecord, the game will be using Unreal Engine 5. And, as you can see, it has the exact same visual style as Unrecord. Hell, it even has the same pixelated face censorship.
Now this isn’t the first game that attempts to copy Unrecord’s style. Chasmal Fear and Paranormal Tales are two games that also use the body-cam viewpoint. However, these are horror games and not tactical shooters.
On the other hand, Bodycam is being developed by two people (aged 17 and 20). So, I can definitely cut them some slack. Yes, this is a copy of Unrecord. No doubt about that. However, for a two-team project, it does look impressive. In fact, it can look better than other games from way bigger studios. So kudos to the duo.
According to Reissad Studio, the first playtest for this game will begin on January 21st. Those interested can visit its Steam store page and sign up for it.
For those wondering, there is still no word on when Unrecord will come out. So, Bodycam will most likely be the first body-cam shooter that PC gamers will be able to get their hands on. And, believe it or not, this will be crucial for its success.
In short, Bodycam looks kind of interesting. Multiplayer games can thrive on PC and by using this body-cam viewpoint, Bodycam can attract a lot of players. Or views on Twitch. So, I’m curious to see whether or not it will steal Unrecord’s thunder. And what will be DRAMA’s answer to it?
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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