Gearbox has just revealed the official PC system requirements for Borderlands 3. According to the team, PC gamers will at least need an AMD FX-8350 or an Intel i5-3570 with 6GB RAM and an AMD Radeon HD 7970 or an NVIDIA GeForce GTX 680.
Gearbox recommends for gaming at 1440p an AMD Ryzen 5 2600 or an Intel i7-4770 with 16GB of RAM. Surprisingly enough, the GPU requirements appear to be lower than anticipated. Thus, the team recommends an AMD Radeon RX 590 or an NVIDIA GeForce GTX 1060 graphics card.
Gearbox has also revealed that the game will support both DX11 and DX12. The game will also require 75GB of free hard-disk space. Moreover, Borderlands 3 will be one of the first games supporting AMD’s new tech, FidelityFX.
Below you can find the game’s full PC specs.
Borderlands 3 Official PC System Requirements
MIN SPEC 1080P Gaming
- OS – Windows 7/8/10 (latest service pack)
- Processor – AMD FX-8350 (Intel i5-3570)
- Memory – 6GB RAM
- Graphics card – AMD Radeon™ HD 7970 (NVIDIA GeForce GTX 680 2GB)
- HDD – 75 GB
RECOMMENDED SPEC 1440P Gaming
- OS – Windows 7/8/10 (latest service pack)
- Processor – AMD Ryzen™ 5 2600 (Intel i7-4770)
- Memory – 16GB RAM
- Graphics card – AMD Radeon™ RX 590 (NVIDIA GeForce GTX 1060 6GB)
- HDD – 75 GB
Lastly, Gearbox revealed the complete list of PC graphics settings that the game will feature.
Borderlands 3 Graphics Settings
BASIC
GeneralGraphics API: DirectX 11, DirectX 12
Display: (varies by setup)
Display Mode: Full Screen, Windowed Borderless, Windowed
Resolution: (varies by setup)
Vertical Sync: Off, On
Resolution Scale: 50% – 200% in 25% increments
Limit Frame Rate: Smooth 22-62 FPS, Capped 30 FPS, Capped 50 FPS, Capped 60 FPS, Capped 72 FPS, Capped 120 FPS, Unlimited, Custom
Custom FPS Limit: default 90, minimum 15, maximum 300
Calibrate Display: Brightness and HDR
Calibrate Safe Area: Adjust the boundary of the UI
Field of View: default 90, minimum 70, maximum 110
Vehicle Field of View: default 90, minimum 70, maximum 110
HUD Scale: default 1, minimum 0.6, maximum 1.3ADVANCED
PreferencesDisplay Stats: Off, FPS, All (FPS, CPU, GPU)
Anti Aliasing: None, FXAA, Temporal
FidelityFX Sharpening: Off, On
Camera Motion Blur: Off, On
Object Motion Blur: Off, OnGeneral
Graphics Quality: Low, Medium, High, Ultra
Texture Streaming: Low, Medium, High, Ultra
Anisotropic Filtering: 2x, 4x, 8x, 16x
Material Quality: Low, Medium, High, Ultra
Shadows: Low, Medium, High, Ultra
Draw Distance: Low, Medium, High, Ultra
Environment Texture Detail: Low, Medium, High, Ultra
Environment Detail: Low, Medium, High, Ultra
Terrain Detail: Low, Medium, High, Ultra
Foliage Detail: Low, Medium, High, Ultra
Character Texture Detail: Low, Medium, High, Ultra
Character Detail: Low, Medium, High, Ultra
Ambient Occlusion: Low, Medium, High, Ultra
Volumetric Fog: Off, Medium, High, Ultra
Screen Space Reflections: Off, Medium, High, Ultra
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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