Kalypso Media and First Star Software announced today the release date and additional game information for Boulder Dash XL. The gem grabbing classic arcade game will be released on 13th July via Xbox LIVE Arcade for X360 and will cost you 800 Microsoft Points. The companies has also revealed that a PC version will also be released later this Summer.
BoulderDash’stricky puzzle and dexterity-based gameplay made its debut in the early 80s and continues to entertain its enormous fan base and new players. The game is recognized as one of the best-loved retro games in the history of computer and video gaming. Now Boulder Dash XL brings this classic back with a hot new look that will take the Xbox LIVE Arcade and Windows PC platforms by storm. The game’s core remains unchanged: in a race against time players must collect sparkling diamonds while besting hordes of enemies, avoiding numerous traps, and keeping an eye out for falling boulders!
As well as ‘Arcade’, ‘Retro’ and ‘Zen’ modes Boulder Dash XL will feature two all new game modes both with a fresh take on the classic Boulder Dash formula: Puzzle Mode offers a quirky, cerebral challenge and Score Attack requires quick reflexes to skyrocket players’ high scores. Boulder Dash XL also introduces a number of exciting new gameplay elements, such as a telescopic arm, speed-ups, heavy boulders and teleporters as well as several new enemies, all featuring unique behaviour, to create an array of diversified and challenging gameplay scenarios. If that’s not enough to whet your appetite then how about the ability to pan/scroll the playfield while paused, a 3D gaming environment, particle effects, dynamic lighting and over 7 times the amount of caves as the 1984 original release! Players can also choose their hero and play as either Rockford or his female counterpart, Crystal.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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