GPUScore has released a new benchmark tool, called Breaking Limit, with which you can test your GPU. And, since we don’t have enough of these benchmarks, it’s a welcome addition. So, let’s take a closer look at it.
According to the team, Breaking Limit uses Ray Tracing for Reflections, Shadows and Global Illumination. The benchmark also supports AMD FSR 2.0 and NVIDIA DLSS 2.0. Sadly, though, there is no support for either FSR 3.0 or DLSS 3. This is kind of a bummer as Frame Generation could allow the devs to push the RT effects even further.
Breaking Limit comes with two different workloads. The first one is a cross-platform benchmark ideal for evaluating mobile devices, laptops and desktops equipped with low-end GPUs. The second workload is for owners of high-end GPUs.
In a way, this benchmark reminded me of the early 00s, during which we were getting multiple benchmark tools from various companies. And, to be honest, it sucks we no longer get them.
You can go ahead and download a free version of Breaking Limit from its official website. Below you can also find a video from it.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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