Double Fine has announced that the second part of its adventure game, Broken Age, has just hit Alpha on both Shay and Vella’s halves of Act 2. According to the team, this means that the game can – for the first time given its semi-alpha status – be completed by Double Fine’s internal testers.
As the team noted, Act 2 will – more or less – last 8-12 hours with a good level of challenge for the game’s puzzles.
As Double Fine’s Greg Rice wrote in a new blog post.
“This has unlocked the ability to playtest Act 2 from the start all the way up to the finale, allowing people to switch characters throughout. We kicked that off in full last week and it has been super informative. So far we’re seeing exactly what we were hoping! Playtimes of just Act 2 have ranged from 8-12 hours, the puzzles seem to be providing a good level of challenge, nothing is really standing out as needing to be heavily re-worked.”
Do note that the game has not hit its Alpha yet. Double Fine hopes that Broken Age Act 2 will hit that stage by the end of this year. Moreover, the team aims to ship this second act of Broken Age in early 2015.
“The goal now is to get all the finale work done so we can hit Alpha on all of Act 2 by the end of the year. That means, as you may have guessed based on recent updates and documentary episodes, the Act 2 ship that will deliver the complete adventure is now looking like it will be early next year. The game is looking really good and the team is working super fast, but we just gotta give the game the time it needs to really deliver on everything we’re hoping it will be.”
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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