Call of Duty: Black Ops 2 – Huge PC Update Released With Lots Of Balance Tweaks


Black Ops 2 v2
Activision has released a massive update for the PC version of Call of Duty: Black Ops 2. According to its changelog, this update adds the ability to view past seasons for all the leagues a team has been a part of in League History, and comes with lots of fixes, improvements to the Spawn System, and brings a number of balance tweaks. You can view the complete changelog below!
Call of Duty: Black Ops 2 PC Update March 14th Changelog:
Feature Improvements
-The CODcast control panel can now optionally show the overhead map in the player list in games with 10 players or less.
-Added the ability to view past seasons for all the leagues a team has been a part of in League History.
Multiplayer Issues Addressed
-Resolved Select Fire reverting back to default settings after a round transition.
-Fixed a potential exploit using the Trophy System.
-Addressed an issue with the Peacekeeper not appearing for players that join into a match that is already in progress.
-Resolved an issue on Drone where the automatic doors at the weapon plant would trigger/destroy Lethal Equipment.
-Addressed an issue with the highlight for the Dual Band Scope on players equipped with certain weapons.
-Fixed an issue with the planted bomb disappearing at the “B” site on Hydro when the water floods.
-Addressed an issue with the VTOL Warship not destroying if hit when exiting the map.
-Players will now be able to complete the Shredder Scorestreak challenge using a Death Machine from a care package.
-The Stealth Chopper no longer counts towards completion of the Chopper Hunter challenge.
-Resolved an issue where planted Riot Shields were not getting destroyed by the gondolas in Downhill.
-Resolved an issue with C4 and Bouncing Betty’s killing players on contact.
-Fixed an issue where the Combat Axe would sometime destroy the Guardian.
-Addressed a missing image issue with the Medals section of the Combat Record for new players.
-Players with Hard Wired equipped will no longer lose their Care Package if throwing it while an enemy EMP Scorestreak is active.
-Fixed an issue with bomb plants being automatically aborted while a Care Package or Hunter Killer Drone is equipped.
-Hosts can now kick players in Custom Game lobbies.
-The CODcast UI is now displaying the flag for the Flag Carrier in the Objective column.
-Resolved an issue with the red crosshair appearing in the Target Finder when targeting an enemy equipped with Cold Blooded.
-Fixed an issue with the stats tracking for the Executioner’s Accuracy in the Combat Record.
-Fixed an issue where the Friends List showed a joinable/green arrow icon for players who were not playing Call of Duty: Black Ops 2.
-Fixed an issue with some weapons having invisible magazines from 3rd person animations during an automatic reload.
-Fixed knife lunge launching players on the Express map.
-Fixed an issue where the player could get an empty War Machine or Death Machine when switching classes at the start of the match.
-Match clocks in Multi-Team and Free-for-All games modes no longer continue to tick down in Theater when a CODcast game is paused.
-Resolved an issue where planting a Claymore in front of a crouched player with a Riot Shield would cause the Claymore to fly across the map.
-Players can now turn the Voice Icon On/Off when CODcasting a match in Theater.
-Fixed an issue with some players receiving the “error accessing persistent Rank Data (0)” message.
-Addressed an issue sending invites from custom matches to players in public games.
Spawn System Improvements
-Reduced the weight of positive team spawn influencers on owned Domination flags. This reduces cases in Domination where players may spawn near their team but also near danger.
-Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes.
-Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.
Gameplay Balancing:
MSMC
-Recoil has been increased.
-Hip fire accuracy has been slightly reduced.
PDW57
-Recoil has been increased.
-Hip fire accuracy has been slightly reduced.
FAL OSW Select Fire
-Damage reduced when firing full auto.
SMR Select Fire
-Damage reduced when firing full auto.
KAP-40
-Dual wield damage reduced.
-Dual wield hip fire accuracy has been reduced.
MMS
-Cold blooded now renders enemies almost completely invisible to MMS.
QBB-LSW
-Medium range damage increased.
HAMR
-Medium range damage increased.
Type 25
-Move speed increased.
-Medium range damage increased.
SCAR
-Long range damage increased.
SWAT-556
-Long range damage increased.
M1216
-Medium range damage increased.
-Ballista Iron Sight
-Idle sway reduced.
Zombies
-Resolved several issues with exploitable areas in the Die Rise.
-Resolved several exploits in Green Run.
-Resolved network/connectivity issues that could occur in the frontend and lobbies.
-Fixed an issue where a Diner Turned match will start by having a player without DLC join a lobby with three players.
-Added ping numbers to zombies scoreboard.
-Fixed an issue where human characters appear to overlap the player’s arms in Turned.