And since Black Ops 2 has officially been revealed, a lot of questions arose for PC gamers. The most important one, however, was whether there would be a beta phase for Treyarch’s upcoming game or not. After all, a beta would give gamers the first look on the game and would certainly affect and improve the overall gameplay, right? Well, apparently Treyarch doesn’t feel that way. As Mark Lamia, Studio Head at Treyarch, said, the biggest problem with a beta test, in particular on Treyarch’s time frame, is that it’s just not practical. This basically means that there won’t be a beta test for neither PC, nor consoles.
That was revealed in an interview with PCGamer. Lamia said that the game will ship this year, therefore there is no need for a beta. In other words, it’s obvious that Treyarch will follow CoD’s formula in every aspect. However, a beta could help fix and improve the overall technical issues that are bound to appear. Our biggest fear is that this bad boy might be bugged to death at its time of release. Naturally, the team will try to patch it afterwards – as it’s pretty clear that they’re working hard to hit their deadline at this point – but is this the right way to go?
Mark Lamia added:
“You could actually take a lot of time on a beta. Most consumers don’t have a technical problem. We have done betas in the past. Sometimes you get the information you need and actually sometimes you don’t. It just depends. But there’s nothing like having the reach of a game like Call of Duty to eventually get to every single place.”
Sounds a bit fishy to us. In other news, the PC version will support DX11, though we don’t know yet the graphical improvements that will be introduced via this new mode. Call of Duty: Black Ops 2 is currently slated for a November 13th release.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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