Infinity Ward has released a brand new update for Call of Duty: Modern Warfare. According to the release notes, the March 3rd Update brings some playlist changes. Moreover, it fixes a bug where the shaders status bar would read as paused in the UI even though the shaders were continuing to install in the background.
Furthermore, this patch fixes a bug where killfeed colors would become inverted. It also a way to see when a player has activated Dead Silence.
As always, Battlenet will download this update the next time you launch its client. Below you can also find its complete changelog.
Call of Duty: Modern Warfare March 3rd Patch Notes
PLAYLIST UPDATE:
- Shoot the Ship 24/7 (replaces Dirty Old House Boat)
- 3v3 Gunfight (replaces Gunfight 3v3 Snipers Only)
- 1v1 Me Bro – all Gunfight maps. Includes an always-on UAV and the ability to hear enemy players speaking
- Boots on the Ground War – updated to regular Ground War with no tanks and removing Realism rules.
- Removed Giant Infection
GENERAL FIXES:
Uzi:
- Sped up sprint out time
- New attachments available through challenges!
- New .41 AE caliber change for increased damage and range
- New Uzi Carbine Pro Barrel for increased range and bullet velocity
PC: Fixed a bug where the shaders status bar would read as paused in the UI even though the shaders were continuing to install in the background
CoD Caster:
- Fixed a bug where killfeed colors would become inverted
- Added a way to see when a player has activated Dead Silence
- In CDL Domination, the round transition screen would display “Team Wins” instead of “Switching Sides” when the first round ends. This has been fixed.
Our patch notes from 2/25 contained weapon notes that did not actually make it into update itself. The below changes are now live as of today:
- Increased close and mid-range damage for the AK 5.45x39mm round mags
- Reduced recoil to the SA87 12.4 Factory Barrel
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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