Alongside the PC trailer, Activision revealed the official PC system requirements for Call of Duty Vanguard. In addition, the publisher confirmed that Beenox is handling the game’s PC version.
PC gamers will at least need an Intel Core i3-4340 or AMD FX-6300 with 8GB of RAM. The game will also require 36GB at launch for the Multiplayer and Zombies Modes). Beenox has also listed the NVIDIA GeForce GTX 960 and AMD Radeon RX 470 as the minimum required GPUs.
As we’ve already reported, Call of Duty Vanguard will support both DLSS and FSR.
Call of Duty: Vanguard releases on November 5th and you can find its full PC requirements below.
Call of Duty: Vanguard PC Requirements
Operating System
Minimum: Windows 10 64-bit (latest update)
Recommended/Competitive/Ultra 4K: Windows 10 64-bit (latest update) or Windows 11 64-bit (latest update)
CPU
Minimum: Intel Core i3-4340 or AMD FX-6300
Recommended: Intel Core i5-2500K or AMD Ryzen 5 1600X
Competitive: Intel Core i7-8700K or AMD Ryzen 7 1800X
Ultra 4K: Intel Core i9-9900K or AMD Ryzen 9 3900X
RAM
Minimum: 8 GB
Recommended: 12 GB
Competitive/Ultra 4K: 16 GB
Storage Space**
Minimum: 36 GB at launch (Multiplayer and Zombies only)
Recommended/Competitive/Ultra 4K: 61 GB at launch
Hi-Rez Assets Cache
Minimum/Recommended/Competitive: Up to 32 GB
Ultra 4K: Up to 64 GB
Hi-Rez Assets Cache is optional disk space that can be used to stream high resolution assets. That option can be turned off in the game’s settings.
Video Card
Minimum: NVIDIA GeForce GTX 960 or AMD Radeon RX 470
Recommended: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Competitive: NVIDIA GeForce RTX 2070/RTX 3060 Ti or AMD Radeon RX 5700XT
Ultra 4K: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800 XT
Video Memory
Minimum: 2 GB
Recommended: 4 GB
Competitive: 8 GB
Ultra 4K: 10 GB
Recommended Drivers of NVIDIA/AMD
NVIDIA: 472.12
AMD: 21.9.1
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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