CD Projekt RED has replied to a number of questions on Twitter regarding Cyberpunk 2077. According to the team, Cyberpunk 2077 will feature a photomode via which gamers will be able to capture their own screenshots.
We are planning to have it.
— Cyberpunk 2077 (@CyberpunkGame) September 4, 2018
When asked about whether the game will support mods, CD Projekt RED said that it’s too early right now to say whether the game will or will not support mods. We are pretty sure that the game will support them, however it remains to be seen whether we’ll actually get any proper modding tools this time around.
Too early to tell, let’s focus on the main game for now 🙂
— Cyberpunk 2077 (@CyberpunkGame) September 17, 2018
Back in August, we claimed that Cyberpunk 2077 would support real-time ray tracing effects. This was based on a video that surfaced, however Marcin Momot stated that the menu that was shown was fake and not from the actual game. When asked about it, CD Projekt RED claimed that it was too early to tell whether Cyberpunk 2077 will support NVIDIA’s tech. Still, the team did not deny supporting them so all hope is not lost yet.
A bit too soon to say.
— Cyberpunk 2077 (@CyberpunkGame) September 18, 2018
Right now, it's a bit too early to say.
— Cyberpunk 2077 (@CyberpunkGame) September 20, 2018
Still, and given the fact that The Witcher 3 supported NVIDIA’s PhysX hardware accelerated effects, we will be really surprised if the game does not support real-time ray tracing or deep learning super sampling.
Last but not least, CD Projekt RED stated that it currently has no plans for VR support in Cyberpunk 2077.
Currently we have no plans.
— Cyberpunk 2077 (@CyberpunkGame) September 21, 2018
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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