The Farm 51 has announced that Chernobylite will fully release in July 2021. In order to celebrate this announcement, the team released a brand new trailer that you can find below.
Early Access users can also download the Exclusive Final Pre-Launch Mega Patch titled “The Final Stage” today, in anticipation of their summer trip to Pripyat.
Chernobylite is a sci-fi survival horror RPG from the studio behind the critically-acclaimed Get Even. Chernobylite mixes free exploration of its disturbing world with challenging combat, crafting, and non-linear storytelling. Moreover, it utilizes Unreal Engine 4 and is based on Reality 51’s scanning technology.
Here are also its key features:
- Explore a beautiful and horrifyingly accurate 3D-scanned recreation of the Chernobyl Exclusion Zone.
- Collaborate or compete with other stalkers in the Zone, but whatever you do, never fully trust them. Remember, everybody has a hidden agenda.
- Face and survive natural and supernatural threats.
- Immerse yourself in a thrilling, non-linear science-fiction horror story.
- Make good use of your chemistry and physics knowledge to craft equipment and manage supplies.
- Fight against savage creatures pouring out of an alternate reality.
- Investigate and collect data with a set of sophisticated environmental and substance-analyzing tools.
Lastly, the game supports DirectX12 and AMD’s Fidelity FX. However, there is currently no word on whether The Farm 51 will add any Ray Tracing effects.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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