The PC version of Chrono Trigger disappointed a lot of gamers as it was basically a port of the mobile version. Not only that, but the Steam version retained a filter that made it look awful and blurry, and there was no way to disable it. Thankfully, though, a modder has come to the rescue with a mod that disables it.
Jed Lang is the same man who removed the awful bilinear filtering from Final Fantasy VI and his mod for Chrono Trigger does exactly that. Those interested can download it from the following links. Chrono Trigger Defilter is the mod that removes the bilinear filtering, whereas Chrono Trigger Explore is a tool via which you can mod the game.
Chrono Trigger Defilter: https://t.co/VFJfEirw9Z
Chrono Trigger Explore: https://t.co/12MvUlJlAm— Jed Lang ジェッドラン (@rivernyxx) March 4, 2018
In order to install the Defilter mod, players will have to extract the zip file into their Chrono Trigger install directory and double-click CT_Defilter.exe. A console window will pop up with most of its info on it. Press <Enter> to continue, and it should patch your game.
So, is everything perfect now? Not exactly as it appears that the game still needs some modding so that it can offer a proper ‘SNES’ feeling. According to the modder, Square Enix used some new sprites for the characters in the mobile/Steam version. The good news, however, is that the Steam version comes with the original SNES sprites. As such, Lang has also released a tool via which modders can replace the game’s sprites.
Since Chrono Trigger came with the original SNES sprites for the characters, I did a test with Crono: With minimal effort (double the image size and set transparency), his SNES art can simply drop in to replace the HD art! <3 pic.twitter.com/Kg75LuQaY6
— Jed Lang ジェッドラン (@rivernyxx) March 6, 2018
Do note that this mod will not fix the tiling issues that we’ve noticed in all the official screenshots of Chrono Trigger PC. This is perhaps the biggest issue of it and in order to fix them, modders will have to dump all the art assets from the original game and insert them via CT_Explore. Whether someone is willing to do this remains to be seen.
You can find more details about CT_Explore as well as some additional comparison screenshots on the game’s Steam forum.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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