Paradox Interactive today released “After Dark,” the first expansion for the smash hit city-building game Cities: Skylines from Colossal Order. Available today for PC, Mac, and Linux, After Dark adds a broad variety of game-changing features to Cities: Skylines, focused primarily on the way in-game cities will behave during the game’s new day-and-night cycle.
In addition, all players ofCities: Skylines will receive the new day-and-night cycle as an update to their game today, whether they have purchased After Dark or not.
After Dark is available for $14.99 from digital retailers everywhere!
In After Dark, players of Cities: Skylines will meet all-new challenges in planning, maintaining, and expanding their cities, as they discover the unique needs and quirks of the populace after the sun goes down. In-game citizens will seek out entertainment and leisure once the work day is over, while the criminal element will also become more active, requiring new strategies and solutions for a city’s services, traffic, and tourism.
Here are the key features of After Dark:
- Take a Tour: New tourism specializations will add high-rise hotels and other attractions for out-of-town visitors, including beach facilities if placed near the water
- Share the Roads: New bus lanes and bicycle lanes allow cities to take advantage of alternate transportation options; new taxi system helps ferry tourists around town
- Sunset Services: City services can be scheduled during different times on the day-and-night cycle, allowing for trash pickup at night and more public transit during the day
- A Night Out after Lights Out: New nighttime leisure districts can be designated, leading to the arrival of nightclubs, bowling alleys, karaoke bars, and more
- Fighting Crime and Doing Time: An increase in criminal activity at night will lead to new police activity, while new prisons can be built to contain miscreants
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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