Paradox Interactive and Colossal Order have released the final instalment of their video developer diary series for Cities: Skylines, the highly anticipated city simulation game for PC, Mac and Linux set to break ground on March 10th.
This brand new video diary highlights that Cities: Skylines isn’t just a looker but has smarts too.
Cities: Skylines contains the first integrated Dynamic Water System giving all the rivers and estuaries within the game real-world mass and direction. This will mean that you must think carefully where to place your water services to ensure that your city’s waste will go downstream and that you don’t pollute your population’s water supply!
The video developer diary also explores Zoning within the game, built to enable you to reasonably simulate a realistic city of up to one million people, along with the District Tool and the Economic Simulation model.
Players of Cities: Skylines will have total control in endless sandbox city-building gameplay across massive maps, allowing them to design and manage the metropolis of their dreams. Vast backdrops and maps provide players with countless ways to improve and expand their cities, while extensive modding support allows players to design everything from in-game parks and buildings to new landscapes.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email