After an unsuccessful Kickstarter campaign, Interdimensional Games has launched a new FIG crowdfunding campaign for Consortium: The Tower. Consortium: The Tower is said to be a sci-fi first-person immersive simulation, and the team aims to raise $300K in the next 34 days.
Regarding the game’s story, here is what Interdimensional Games had to say:
“Set in the hyper-futuristic Churchill Tower, an immense skyscraper in the heart of London, CONSORTIUM: The Tower begins on December 21, 2042 in an alternate dimension on the brink of world peace. The Tower expands on all of the core mechanics, interface systems, gear and dynamic fourth-wall-shattering concepts that made the original CONSORTIUM a hit. What should have been a straightforward mission to rescue civilian hostages from terrorists turns into a global debacle involving a deeply rooted conspiracy, and the player-controlled Consortium Officer Bishop Six will be forced to question allegiances and the morality of meddling beyond the bounds of existence.”
Consortium: The Tower is said to feature freedom of movement, speech and action, within a single-location, sandbox environment. The game will not feature any cut scenes, and full control will never be taken away for “gamey” reasons.
Interdimensional Games’ CEO, Gregory MacMartin, said:
“Our goal is nothing less than to push the boundaries of what is possible with player directed narrative. Fig is key to accomplishing that goal, providing many ways of supporting us to build our budget and make this passion project possible.
The passion of the CONSORTIUM: The Tower team is incredible. I have great faith in them delivering an amazing, multilayered tour de force. It is a game that needs to be made.”
Justin Bailey, founder and CEO of Fig, added:
“CONSORTIUM: The Tower puts player freedom and empowerment at the forefront, and that makes it a natural fit for a Fig campaign, since backers have the options to pledge and invest. Ultimately, I think those options will make this campaign a success because they give the Interdimensional Games community an opportunity to share in the game’s potential success.”
Below you can find a number of videos detailing some of the game’s features!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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