And the moment has finally come. Valve has officially announced Counter-Strike 2, an upgraded version of Counter-Strike: Global Offensive in the Source 2 Engine. Counter-Strike 2 will release this Summer, and below you can find its first details.
As Valve noted, Counter-Strike 2 is the largest technical leap forward in Counter-Strike’s history, ensuring new features and updates for years to come.
Counter-Strike 2 will feature overhauled graphics and maps. Valve has rebuilt from the ground up numerous maps, leveraging all of the new Source 2 tools and rendering features. Furthermore, the team has upgraded other maps that use new Source 2 lighting, including a physically based rendering system that produces realistic materials, lighting, and reflections.
Moreover, Valve will release the Source 2 tools and rendering features to the community map makers to make it easier to build, experiment and iterate.
One of the biggest changes in Counter-Strike 2 is its sub-tick update architecture. Thus, regardless of tick rate, your moving and shooting will be equally responsive.
Another big new feature of CS2 is its smoke effects. Smoke Grenades are now dynamic volumetric objects that interact with the environment, and react to lighting, gunfire, and explosions. The shape of the smoke cloud can be pushed and carved by bullets or grenades.
Valve also launched today a Limited Test for select CS:GO players. During this testing period, they’ll be evaluating a subset of features to shake out any issues before the worldwide release.
Counter-Strike 2 arrives this summer as a free upgrade to CS:GO!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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