When Crysis Remastered came out, we were among the first who criticized Crytek for the game’s technical issues. At launch, the game had major stuttering issues, and was mostly single-threaded. Thankfully, though, Crytek decided to improve the game’s performance via some post-launch updates. And now, one and a half years after its launch, we can finally enjoy the game at high framerates.
As we reported in 2020, Crysis Remastered was having major performance issues in CPU-bound scenes. For instance, this scene was running with 48fps at 1080p/Very High on our PC system.
In case you are not a regular here, our main PC system consists of an Intel i9 9900K with 16GB of DDR4 at 3800Mhz, a Samsung 970 Pro SSD 1TB M.2 NVMe, and Windows 10 64-bit. We also used an NVIDIA GeForce RTX3080 (for testing the game in the screenshot above).
In November 2020, Crytek released a patch that offered a 43.75% performance boost in CPU-heavy areas. And with the game’s latest update, we are witnessing an 81% performance increase over its launch version.
Here is the same CPU-heavy scene, using the exact same settings (1080p/Very High). Pay also attention to the CPU utilization (the game uses heavily four CPU cores now).
And, this is precisely why we’ve been criticizing some games for their iffy performance on the PC. We’ve seen a lot of people criticizing us for reporting such things. For instance, when we reported on Far Cry 6’s single-threaded issues, a lot of people were accusing us of “spreading lies.” Fast forward a few months, and now everyone admits that the game has CPU issues. The exact same thing happened with Forza Horizon 3 (back then, people were telling us to update our CPU instead of, you know, criticizing the devs for dropping the ball). Thankfully, Playground Games proved us right by releasing a patch that significantly improved the game’s multithreading capabilities.
All in all, Crytek has significantly improved the game’s performance via these post-launch updates. As such, Crysis Remastered is currently in a great state, and we can now finally recommend it to everyone!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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