Crytek today unveiled their ninth worldwide studio, situated in Austin, Texas, USA. Crytek USA is the company’s first US-based studio and is ideally placed to embrace exciting new game, engine and business development opportunities in North America and beyond. Not only that, but this studio has a number of former employees from the Vigil team, so good news for all of us.
Crytek CEO, Cevat Yerli said:
“Crytek has always enjoyed a special relationship with gamers and business partners in North America, so establishing a permanent presence in the US was a natural step. We are extremely excited about the work that we will be undertaking from our strategic new location in Austin, with David Adams and his team of 35 experienced developers. We believe our CryENGINE technology will enable the team we assemble to create unparalleled new gaming experiences.”
David Adams, the newly appointed CEO of Crytek USA, former GM and co-owner of local developer Vigil added:
“I’m thrilled to be a part of the newest Crytek studio, which will boast some of the brightest development talent in the industry. The studio’s launch represents Crytek’s commitment to delivering diverse and high quality content to players everywhere.”
Crytek USA follows on from the recently-opened Crytek Istanbul as the company’s newest studio, meaning the ambitious developer and publisher now has an established presence in Europe, Asia and North America.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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