Crytek will this week invite players to share in the future of free-to-play gaming, see more of the highly-anticipated Crysis 3 and discover the latest advancements to their proprietary CryENGINE technology as they attend both Game Developers Conference Europe and gamescom in Cologne, Germany, from August 13-19.
During the events, which bring together video game press and players from around the world, Crytek will invite attendees to go hands-on with Warface, their AAA free-to-play shooter which will be co-published with leading premium online games company, Trion Worlds. Players can sign up to be a part of the Warface action when it enters its Beta testing phase this Fall. Gamescom attendees will also be able to try the game first-hand in a stunning arena modeled after a life-size Chinook helicopter. (Hall 7, #C-020)
Also on show this year will be the next breathtaking installment in Crytek’s Crysis series. Players will be able to go hands-on with Crysis 3 for the first time by paying a visit to EA’s booth (Hall 6.1, #A-080). GDCE attendees can also get to grips with the game before anyone else at the GDC Expo (Booth #159).
The state-of-the-art technology that drives Crytek’s games will enjoy a prominent role at GDCE and gamescom 2012 too. Crytek’s gamescom business area booth (in Hall 4.1, #C24), and GDCE Expo, will play host to presentations showcasing the latest technological leaps being made within CryENGINE 3, and members of the CryENGINE team will be on hand in both areas to offer additional insight and discuss licensing opportunities.
Opportunities will also be in evidence for developers attending Crytek’s booth in Hall 4.1, where the GFACE team will also be present to discuss the possibility of publishing third party titles when the free-to-play social hub launches at a later date.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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