In a lengthy interview with Eurogamer, Crytek’s CEO Cevat Yerli revealed that he’s not 100 per cent happy with the Xbox One sales, something that may be a hint as to why Ryse: Son of Rome is coming to PC too.
As Cevat said when he was asked about Ryse 2 and the collapsed deal between Crytek and Microsoft:
“We have a good relationship with Microsoft. We are constantly looking at what we can do together. We are not 100 per cent happy with Xbox One sales right now. So we want to wait till the current gen and next gen catches up. For Ryse 2, we aren’t saying it’s cancelled. It’s our IP. It just has to wait for the right timing. And the right timing means higher installed base across next-gen.”
In short, while everyone wanted a current-gen game that could show what these new consoles are capable of, the Xbox One exclusivity was something that simply did not work out.
Not only that, but the PC version of Ryse: Son of Rome is advertised as the version that can be played at 4K. For comparison purposes, the Xbox One version ran at 900p, showing the enormous gap between PC and current-gen consoles.
Last but not least, Deep Silver and Crytek will soon reveal the PC specs needed for Ryse: Son of Rome, so stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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