NVIDIA and CD Projekt RED have announced that a new free update for Cyberpunk 2077 will add support for a new Ray Tracing mode, called Overdrive Mode. In addition, this upcoming patch will add support for the next version of DLSS, DLSS 3.
Here are the key features of the Ray Tracing Overdrive Mode for Cyberpunk 2077.
- NVIDIA RTX Direct Illumination (RTXDI) gives each neon sign, street lamp, car headlight, LED billboard and TV accurate ray-traced lighting and shadows, bathing objects, walls, passing cars and pedestrians in accurate colored lighting
- Ray-traced indirect lighting and reflections now bounce multiple times, compared to the previous solution’s single bounce. The result is even more accurate, realistic and immersive global illumination, reflections, and self-reflections
- Ray-traced reflections are now rendered at full resolution, further improving their quality
- Improved, more physically-based lighting removes the need for any other occlusion techniques
There is currently no ETA on when this Ray Tracing patch will come out. If I had to guess, I’d say that we might get it in November 2022. However, that’s merely a guess and nothing more.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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