Bandai Namco and FromSoftware revealed the changelog for the upcoming update of Dark Souls 2 that will be issued in the coming weeks. This patch will update both the DX9 and the DX11 PC versions of Dark Souls 2, and will address a few gameplay enhancements. You can view the full changelog of this update below.
Dark Souls 2 – New Update Changelog:
On Xbox One, PlayStation 4, Steam (DirectX 9), Steam (DirectX 11):
–Fixed issue whereby weapon durability was decreased drastically when used on enemy corpses, friendly characters, etc. (Especially apparent for users running the game at 60 fps as the durability decrease rate was linked to the frame rate).
–Fixed issue whereby actions requiring both button and stick controller input (Jump Attack, Guard Break).
On Xbox One, PlayStation 4, Steam (DirectX 11):
–Fixed issue whereby summoning sign was displayed in Drangleic Castle and Throne of Want even though the player had defeated all bosses in the area.
–Fixed issue whereby the moment of death reply for some blood stains weren’t being displayed online.
–Fixed issue whereby client side may hang during the event movie for Laddersmith Gilligan in Earthen Peak.
–Fixed issue whereby the Host may not be able to load their save data after stopping the game while waiting for matching to complete in online mode.On Steam (DirectX 9):
–Fixed issue whereby, when playing online, it may appear that the player is sliding forward because the walking motion animation is not being displayed properly.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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