With the release of Ulthwé DLC Pack, THQ has also released a new, massive update for Dawn Of War II. This update fixes a lot of issues and adds support for the DLC. As always, the update will be auto-downloaded next time you start the Steam Client. You can view the entire changelog but be warned… it’s huge!
Dawn of War II: Retribution Update Changelog:
Bugfixes
-Dark Flames now do flamer_ability_pvp
-Fixed an exploit that allowed players to cast smite multiple times
-All Chaos worship modifiers are now exclusive
-Ravener Alpha no longer fires while making tunnels
-Plague Marine death explosion no longer gives a damage modifier
-Tyrnaid Mycetic Spores no longer reinforces allied units
-Fixed an issue that allowed the Lord General to cast med kits multiple times
-Wraithguard tooltip change to “Heavy Infantry” from “Super Heavy Infantry”
-Ogryns tooltip changed to “Super Heavy Infantry” from “Heavy Infantry”
-Reduced the chances of Abilities misfire for most abilities
-Improved squad plans of units with flamers
-Improved squad plans of units with missles
-Ork Burna Melee cooldown changed from 1 to 0
-Fixed an issue that allowed units to take damage when under the effects of “Angels of Death”
-Fixed an issue that allowed Nobs to take damage when under the effect of “Frenzy”
-Hellfury damage type changed to flame_ability_pvp
-Force Commander’s Powersword now shows proper weapon decorator
-Inquistor’s Holy Braizer now shows proper weapon decorator
-Chaos Lord Blood Maul now shows proper weapon decorator
-Sluggas when upgraded with Nob leader now shows proper weapon decorator
-Plague Marine’s Plague Sword now shows proper weapon decorator
-Warlock’s Witchblade of Kurnous now shows proper weapon decorator
-Commissar Lord’s powersword now shows proper weapon decorator
-Ork Stromboyz now show proper weapon decoratorOrks
-Slugga Nob Upgrade now increases HP of Sluggas by 10% and increase move speed by 1
-Use Your Choppas Red increase from 75 to 100
-Mek Boy HP increase from 540 to 600
-Loota Tank HP Increase from 550 to 650
-Tankbusters HP increase from 800 to 850
-Bommaboyz no longer causes knockback on retreatSM
-Techmarine Plasma Overcharge ability now reduces the damage of the plasma gun from 30% to 50%
-Techmarine Artificer Armour health regeneration reduced from 0.5 to 0.35
-SM Predator HP Increase from 600 to 700
-Librarian ‘Smite’ damage reduced from 25 to 20
-Tac Marines HP Reduced from 350 to 330
-Apothecary Combat Stimulants now increases 25% damage from 40%Chaos
-Touch of Nurgle Damage reduced from 75 to 37.5
-Chaos Predator HP Increase from 660 to 770
-Bloodcrusher cost increase from 350/45 to 350/60
-Touch of Nurgle Knockback changed from Ability to WeaponTyranids
-Lictor Hero Infiltrate now ticks down -1.5 from -1.0
-Lictor Hero Infiltrate mechanics are mirrored to the Kommando Hero
-Lictor Hero Feeder Tendrills wargear cost increase from 125/25 to 125/35
-Spore Mine Drop Global cost increase from 100 red to 175 red
-Zoanthrope Focus blast now deals weapon knockback from ability knockback
-Ravener Hero Tunnel builds time increase from 6 seconds to 10
-Ravener Hero Burrow trap recharge time increased from 5 seconds to 20 secondsEldar
-Farseer Fortune Armour regeneration bonus reduced from 0.5 to 0.35
-Farseer’s Guide cooldown decrease from 85 seconds to 30 seconds
-Farseer’s Guide only works on infantry now
-Farseer’s Timefield speed reduction penalty changed from 70% to 50%
-Fire Prism HP Increase from 450 to 500
-Falcon HP Increase from 500 to 550
-Webway gates HP increased from 350 to 450IG
-Sentinels Stun effect reduced from 7 seconds to 5 seconds
-Banewolf cost increase from 350 req and 200 red to 350 req 75 power and 200 red
-Inquistors Holy Brazier Special attack reduced from 80 to 50
-Creeping Barrage Red Cost increased from 175 to 200
-Comissar Power Fist (Teir 2) cost reduction from 200 /50 to 150/50
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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