The first official details about the PC version of Dead or Alive 5 Last Round have just surfaced and according to them, the PC version will lack “Soft Engine” and will sport PS3-level quality effects. Not only that, but the official PC requirements have been revealed and the game requires at least an Intel i7 870 or better CPU.
As we can see, while the PC version will support resolutions up to 4K, it will basically be a weird mix between the current-gen and the old-gen versions of the game. So while we’re going to enjoy the PS4-level shadow quality, we’ll have to stick with both the old ‘physics’ engine and the PS3-level quality effects. Oh, and online mode will be coming via a patch after 3 months of the game’s PC release.
So, well done Tecmo Koei. You just killed the PC version of Dead or Alive 5: Last Round. And for what is worth, here is a hint: you won’t win PC gamers’ trust by releasing an old-gen version of your fighting game. Just saying.
Here are the game’s PC requirements:
MINIMUM REQUIREMENTS:
OS: Windows Vista / 7/8 / 8.1 (32bit / 64bit)
CPU: Core i7 870 or more
Memory: 2GB or more
Hard disk: 10.0GB or more of free space
Display: The display capable of displaying at 1280 × 720 pixels
Video Card: VRAM1GB more, more DirecX9.0c
Sound board: Sound board that supports more than DirectX 9.0cRECOMMENDED REQUIREMENTS:
OS: Windows Vista / 7/8 / 8.1 (32bit / 64bit)
CPU: Core i7 2600 or more
Memory: More than 4GB
Hard disk: 10.0GB or more of free space
Display: 1920 × 1080 pixels or more, True Color viewable display
Video Card: VRAM1.5GB more, more DirecX9.0c
Sound board: Sound board that supports more than DirectX 9.0c
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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