During a tech presentation, Michele Giacalone, Graphics Programmer at DECK13 Interactive, revealed that The Surge will be powered by the Fledge Engine. The Fledge Engine is an in-house engine that was created by Deck13. And while appears to support DX12 and Async Compute, the PC version – at launch – will only support DX11.
It will be interesting to see whether Deck13 will release a DX12 patch for The Surge, and whether there will be any performance benefits. From the looks of it, Async Compute can be used in order to calculate Screen Space Reflections (a feature that The Surge will support).
The Surge is currently planned for a 2017 release!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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