In an interview with MCV, Deep Silver’s global brand and marketing director, Paul Nicholls, said that the publisher released Homefront: The Revolution too early. According to Nicholls, this was one of the reasons that had a negative impact on the game’s sales.
As Nicholls claimed, Deep Silver learnt a lot from Homefront: The Revolution, both in terms of product quality and launch dates, especially since these days a number of big IPs are struggling to meet their sale goals.
Nicholls stated that Dambuster did a great job patching the game. However – and especially regarding the PC version – the game’s launch state was not as awful as Dishonored 2’s or Batman: Arkham Knight’s.
Nicholls concluded that Deep Silver is getting a lot of “positive feedback compared to when we launched, so timing was probably the biggest lesson we have learnt there.“
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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