Square Enix has released two new patches for Shadow of the Tomb Raider and Rise of the Tomb Raider that remove the Denuvo anti-tamper tech. Moreover, and as promised, these new patches add support for the latest version of the NVIDIA DLSS tech.
Going into more details, this new update for Shadow of the Tomb Raider updates DLSS to its latest version and adds an improved shadow denoiser for use with ray traced shadows. Additionally, it fixes specific compatibility issues with Intel GPU hardware.
On the other hand, the patch for Rise of the Tomb Raider adds DLSS and brings various stability fixes, especially when using DX12.
As always, Steam will download these updates the next time you launch its client. Below you can also find their complete changelogs.
Shadow of the Tomb Raider October 18th Update Release Notes
- Upgraded NVIDIA DLSS to the latest version.
- New improved shadow denoiser for use with ray traced shadows.
- Updates to multiplayer infrastructure to use Epic Online Services.
- Fixed specific compatibility issues with Intel GPU hardware.
Rise of the Tomb Raider October 18th Patch Release Notes
- Added support for the latest version of NVIDIA DLSS.
- Updates to multiplayer infrastructure to use Epic Online Services.
- Various stability fixes, especially when using DX12.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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