Descendent Studios has launched a Kickstarter campaign for a new Descent title called Descent: Underground. Descent: Underground will be powered by Unreal Engine 4, will pack multiple types of customizable ships, will feature upgradable weapons and sensors with richly-detailed tech trees, and will offer destructible voxel maps with new power-ups.
In addition, the team promised to release mod tools for its title so that players can create their own maps.
Descendent Studios aims to raise $600K in total (so far it has raised $130K) and has 30 days left in order to hit that goal.
Here are some of the game’s key features:
- Six-Degrees-Of-Freedom Action – fly and fry foes while zipping in and out of the dizzying confines of asteroids
- Balanced First-Person Ship Combat and Resource Gathering – choose from eight unique ship types, each one showcasing a different play style
- A Twenty-First Century Update – Unreal Engine 4 , top-flight graphics, rich design, and a modern twist on Descent’s classic multiplayer modes
- Go Home a Hero – annihilate your opponents, gather desperately needed resources, bring home the bacon
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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