Deus Ex: Mankind Divided releases next week and its PCÂ graphics settings have just been revealed. PC gamers will be able to tweak a respectable amount of options, though we do have to note that there is no option for PureHair (perhaps this is a DX12-only option? Who’ll find out once the DX12 patch is out).
PC gamers can enable/disable Contact Hardening Shadows, Depth of Field, Volumetric Lighting, Parallax Occlusion Reflections, and Screenspace Reflections (all of these were featured in the Dawn Engine Tech Demo).
In addition, PC gamers can enable or disable Bloom, Subsurface Scattering, Cloth Physics, Sharpening, Chromatic Aberration, Temporal Anti-Aliasing, and they can adjust the quality of Textures, Texture Filtering and Shadows.
Deus Ex: Mankind Divided releases on August 23rd!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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