A few hours ago, Blizzard launched the Early Access phase of Diablo 4’s Open Beta. In this Eary Access phase, those that have pre-ordered the game can play its Open Beta. However, most of you won’t be able to do so as there are currently loooooooong login queues.
For what it’s worth, we were able to play and test the Open Beta when it launched. However, after receiving numerous emails about its login issues, we re-launched it and we can confirm that the servers are pushed to their limits.
On every platform, there are long queues that can go up to two hours. Two freaking hours. Imagine pre-ordering the game in order to play its Open Beta, and get this.
What’s ironic here is that this Early Access Open Beta phase is only for those that have pre-ordered the game. So, can anyone imagine what will happen next week when the beta opens to everyone? Will we get 4-5 hours login queues? And what about the final game? Are Blizzard and Activision really asking for 70 euros for a game you can’t play whenever you want to?
At this point, we suggest staying away from Diablo 4. Yes, this is a game a lot have been looking forward to. However, I can’t possibly imagine anyone waiting one or two hours in queue just so they can play it. It’s ridiculous. It’s also as anti-consumer as it can get. Ironically, an offline mode would have saved everyone the trouble. But hey, that’s not the Activision/Blizzard way. And from the looks of it, they won’t even care as D4 will be a huge commercial success.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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