Larian Studios today announced its sequel to Divinity: Original Sin, Divinity: Original Sin II. Divinity: Original Sin II is described as Larian’s most ambitious RPG ever, and Larian Studios will launch a Kickstarter campaign for it on August 26th.
A prototype of Divinity: Original Sin II will also be playable at PAX Prime, highlighting some of the game’s unique features.
In addition to being among the first to go hands-on with Larian Studio’s upcoming RPG, attendees will have the chance to meet the developers and win (some very cool) prizes.
Larian Studios’ founder, Swen Vincke, said:
“Divinity: Original Sin wouldn’t be the game it was without the input from our Kickstarter backers & Steam Early Access players. There were a lot of them and they pushed us forwards in directions we hadn’t anticipated when we started development. To this day, our entire team is incredibly grateful for this. Our community was a critical factor for the success of the game. Without having that same community on board, I think it’s going to be very hard for us to achieve the goals we have with Divinity: Original Sin 2, and so we’ll do our very best to convince them to back us once again. The result at the end will be so much better if they do.”
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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