While Doom 3 was something completely different from its predecessors, I have to confess that I really liked it. And I’m happy to report that a new overhaul mod has been released for it, aiming to improve its visuals, sound and user interface. And if that wasn’t enough, this mod also restores content that was cut from the both the vanilla game and the E3 2002 tech demo.
According to its creator, Clear_strelok, Doom 3: Redux is based on sikkpin’s Sikkmod mod along with Wulfen’s and Monoxead’s texture packs:
“Redux is being built on improved versions of sikkpin’s Sikkmod along with Wulfen’s and Monoxead’s amazing textures packs. These mods have been used in other compilations before, but as they often change the same material and textures files, they conflict with each other and this creates a lot of visual issues that never seem to have been addressed properly.”
And if that wasn’t enough, this mod comes with new graphics settings via which players can select different levels of texture quality, adjust the FOV via a slider, choose different types of Anti-Aliasing, as well as modern resolutions and more.
In short, this is a must-have mod in order to replay Doom 3.
Those interested can download the mod from here.
Below you can find some screenshots, as well as some comparison screenshots between the vanilla and the modded version of Doom 3.
Have fun!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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