Wow, John Carmack caught us off guard today. Days ago, we posted some mind-blowing screenshots of Doom3 and today we are happy to report that its source code will actually get released this year… for free. Yeap, you read that right. That’s what the programming God of iD Software revealed moments ago in QuakeCon 2011.
Moreover, Zenimax has been supportive of the process, and Carmack has challenged other game developers to release their old source-code’s too. Carmack believes that the release of old source-codes will really help the development community.
And damn, he is right. Imagine what the indie teams and small individuals can accomplish with the Doom3 engine. This is a big day for the gaming industry and kudos to Carmack for deciding to release the source-code.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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