DOTA 2 by STU

DOTA 2 Is The First Game Powered By Source 2 Engine, Reborn Update Now Live


Valve has released a new update for DOTA 2 that brings its title to the new Source 2 Engine. DOTA 2 Reborn is now available to everyone and comes with a new UI and “New Ways To Play” (as the game now sports a Custom Games feature).

This update is around 6.7GB in size and will be auto-downloaded from Steam.

And here is the changelog for the September 8th beta update for DOTA 2 Reborn:

-Added Dota Levels system, described here.
-Improved input latency in more cases
-Reduced memory usage
-Added Tournaments section for browsing tournaments, viewing live tournament matches, and watching tournament replays
-Enabled Treasury
-Added the ability to have multiple armory filters (and adjusted filters UI)
-Armory filters are now automatically saved to the SteamCloud
-Fixed Dire mid ramp being slightly too wide
-Improved selection boxes on various units
-Various improvements to the watch section with support for the “Watch Later” feature
-Enabled purchasing from marketplace
-Fixed various crashes
-Added controls showing all items in your shuffle, and added an Equip control which will set your shuffle to contain just that item
-Fixed many default global items not having correct icons in the loadout screens
-Added Templar Assassin’s armor slot
-Fixed speech not playing for item purchases
-The Custom Games UI now displays if a game has dedicated server support.
-Fixed a crash in Ability Draft mode.
-Equipping new cursor packs while in-game will now correctly change the cursor pack
-Fixed a bug where the default wards would appear on the loadout screens of other item types, for example the music loadout page
-Fixed a bug where some hero bio text was being cut off, for example Oracle’s
-Improved the preview of loading screen items
-Improved layout of large 3D view in 4×3 aspect ratio windows
-Demo mode now properly supports HUD skin, weather, and cursor packs
-Fixed a crash when demoing global items you already own
-Fixed a bug in Demo mode where some couriers wouldn’t appear with the correct particle systems, for example the Wyvern Hatchling
-Made it so that customizing the effigy items wouldn’t change your currently equipped items
-Fixed a bug where you couldn’t select a different hero to make an effigy from
-Fixed a bug where the customize screen wasn’t correctly previewing all selected items
-Default announcers, music packs, etc. no longer show multiple times
-Fixed a bug with couriers with multiple styles sometimes not showing the right materials, for example the Wyvern Hatchling
-Fixed global loadout item shuffle: it now will randomly select items within the shuffle instead of the last one selected in the loadout screen
-Fixed a crash when going to the loadout screen, then to a different page, then changing the window aspect ratio
-Fixed some cases where stats would display incorrectly in custom games