Dragon's Dogma 2 feature

Dragon’s Dogma 2 will support DLSS 3 on PC at launch


NVIDIA has announced that the highly anticipated Dragon’s Dogma 2 will support DLSS 3 Frame Generation on PC at launch. To celebrate this announcement, the green team shared a new PC trailer that you can find below. So, be sure to watch it.

Dragon’s Dogma 2 is a single-player, narrative-driven action RPG. In this game, you get to make a bunch of choices, like how your character looks, their job, who joins your team, and how you handle different parts of the game. The game uses the RE Engine, and promises to have great physics and smart enemies. And, since RE Engine is a really efficient engine, we can assume that it will run smoothly on a wide range of PCs.

In November 2023, Capcom shared the game’s official PC system requirements. According to the PC specs, the game will have some Ray Tracing effects. However, we still don’t know which effects will be enhanced by them. My guess is that we’ll get RT reflections and RT shadows.

Capcom will release Dragon’s Dogma 2 on March 22nd. The game will be also using the Denuvo anti-tamper tech at launch. Given Capcom’s history, though, we expect the Japanese team to remove one or two years after the game’s release.

Before closing, I should note that I’ll be a bit disappointed if this game (as well as Horizon Forbidden West) won’t support FSR 3.0 at launch. Yes, FSR 3.0 is inferior to DLSS 3. However, that’s the only solution that non-RTX40 series (and AMD) owners currently have.

Let’s also not forget that NVIDIA has stated that it’s completely fine with game devs supporting FSR. And, since we’ve criticized the games that only supported FSR at launch, we’ll be also bringing the hammer down on games that only support DLSS 2 or 3.

Enjoy and stay tuned for more!

Dragon’s Dogma 2 | Launching w/ NVIDIA DLSS 3 & Ray Tracing