Dungeon Defenders gets a new Update; improved player networked movement quality, new Challenge added


Alongside the new DLC, Trendy Entertainment have released and a new update for their Tower Defense Action-RPG, Dungeon Defenders. This new update adds a new Challenge and Respawning Treasure Chests to Frostdale PvP Maps. In addition, it features improved player networked movement quality in PvP game, rebalance tweaks and various fixes. As always, the update will be auto-downloaded next time you start the Steam client and you can view its complete changelog below. Enjoy!
Dungeon Defenders Update Changelog:
Additions:
* Added New Hero: Series Ev (DLC)
* Added New Challenge: Karathiki Competitive Tower Defense (Part of DLC Karathiki Jungle Pack)
Modifications:
* Apprentice Mana Bomb damage exponential ramp buffed, on the high-end can do about 10x damage than previously
* Added Respawning Treasure Chests to Frostdale PvP Maps
* Reduced “Rumble in the Jungle” to 12 waves
* Healing-plus-Damaging Pets (such as Monkey and Goblin Cupid) will favor Healing if a Heal-Target is below 50% Health
* 10% Buff to Trap Damage in Nightmare
* When multiple Guardians of the same type are buffing a Defense, the stronger buff will now always take effect. (previously, it was whichever Guardian got there first)
Fixes:
* Karathiki Pure Strategy now supports 6 players
* Friendly Djinn can no longer be gas-stunned
* VDay enemies much more likely to follow the player
* Improved player networked movement quality in PvP game
* Join-Requirement Minimum Level Setting is now controller-friendly, as is the Show Shops/Show Games button
* Griffon Pet projectile now deals splash damage
* Fixed Wyvern pathfinding on Karathiki, Fixed spawn locations on Karathiki, Fixed inappropriate build locations on Karathiki, Fixed Bowling Balls breaking on the floor of parts of Karathiki
* Fixed a case where players would get “Failed to Create Game” message when attempting to Host an Online game
* Pets no longer can roll-over to “1 mana” resale value