Techland has updated the Steam store page of Dying Light 2, revealing that the game will be using the Denuvo anti-tamper tech. And, since we already have access to the game, we can confirm that the game does indeed use it.
From the looks of it, Dying Light 2 will be using a new version of Denuvo. While its executable file is only 2MB in size, there is also another DLL file that is around 500MB. This is the first time we see such a thing for a Denuvo-powered game.
Dying Light 2 Stay Human is a story-driven open-world action RPG. This time players are visiting the City – mankind’s last stronghold in the fight against the virus. Developed parkour mechanics enable players to explore the vast open world and master tactical combat. This lost civilization, a world set in the modern dark ages, requires creative approaches to finding items and crafting gear.
Dying Light 2 will support both AMD FSR and NVIDIA DLSS, and will be using numerous Ray Tracing effects. Thus, we’ll be sharing our first tech thoughts tomorrow.
Lastly, here is the latest episode of Dying 2 Know More. In this episode, Techland shows the game’s day-night cycle and how the night has evolved since the original Dying Light.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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