PoRovoz Studios has just announced that its new strategy game, Earth Liberation, is now available on Steam Early Access. Earth Liberation is inspired by the classic RTS games, like Command & Conquer and StarCraft, and aims to bring back the best that the RTS golden classics had to offer.
Here are the game’s key features:
- A dynamic modern RTS that captures the spirit of the classics of the golden era of PC gaming, such as StarCraft 1 or Command & Conquer
- Streamlined, fast-paced gameplay focused on challenge and action
- A rich Sci-Fi background story explicating the merciless invasion of reptilian creatures calling themselves Khrasters
- 7 challenging missions to complete, with many more to come
Vladimir, co-founder at PoRovoz Studios, said:
“How Earth Liberation came to be? We love RTS games and play them since we were kids. We took the parts that we think made them fun: straightforward economy, rapid decision-making, constant enemy advancement, well balanced unit power. Then we made it into one, streamlined and exciting game. We wanted it to be more than just a game, however – in our imagination it has already become a living, story-rich universe. Earth Liberation features a story that kept on growing as we were making progress with the game, and will be growing even further as our development process continues. For that reason, we’re giving away a lore-filled novel in the form of an audiobook and e-book to everyone who buys the game.”
PoRovoz Studios has also shared its roadmap for the upcoming feature updates. The team aims to improve the game’s visuals, as well as add more units, missions and landscapes.
Here is Earth Liberation’s roadmap:
- Improved visuals – Jan-May 2017
- More units, missions and landscapes – Jan-May 2017
- Steam Achievements – Feb 2017
- Steam Trading Cards – Feb 2017
- Larger maps for more massive battles – Mar 2017
- Cooperative mode – May 2017
- Competitive PvP mode (play as humans or invaders) – May 2017
- Special units upgrade system – TBA
- New audio design – TBA
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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