Petroglyph is currently working on a spiritual successor to Command & Conquer: Renegade, Earthbreakers. Earthbreakers is a FPS/RTS hybrid in which players will have to protect their harvesters, build factories and vehicles, and assault the enemy base.
In Earthbreakers, you and your team battle for territory and harvest rare resources, while building and customizing your team’s base. You can choose an infantry combat class, defend your base and supply lines, construct and pilot powerful military vehicles, and ultimately annihilate the enemy’s Headquarters.
The game will use a team purchase system to build an RTS-style base. Each building unlocks new infantry classes, vehicles or upgrades depending on the structure built. Furthermore, the game will have multiple classes and a number of vehicles that players can drive.
Earthbreakers targets a 2020 release, and here are its key features.
- 12 FPS infantry classes ranging from grunt soldiers to elite heroes.
- 11 Structures, 9 of which teams must coordinate to build.
- 6 drivable vehicles (plus a harvester) including light speedy units to tanks.
- Targetable satellite superweapons
- Multiple location maps to fight over.
- Support for player-run servers.
- Support for up to 32 players per team (team size is map-dependent).
- Support for solo play with bots (“practice mode”)
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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