Frontier Developments has rolled out a new update for the alpha version of Elite: Dangerous that adds support for Oculus Rift and stereoscopic 3D. Not only that, but this update comes with support for anaglyph rendering – old school Red/Cyan rendering for those without Oculus Rift or a 3D TV but with some vintage red/cyan glasses – as well as support for TrackIR. You can view below the complete changelog for this new update of Elite: Dangerous.
Elite: Dangerous – Update 1.1 Changelog:
• A selection of stereoscopic 3D support options added
-Oculus Rift
-Side-by-side 3D rendering for use with 3D TVs / monitors
-Anaglyph rendering: old school Red/Cyan rendering for those without Oculus Rift or a 3D TV but with some vintage red/cyan glasses
• Track IR Support added
• Dashboard brightness option added
• Improved build stability
• Assorted improvements from Alpha feedback
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email