ROCKFISH Games launched today the standalone Hardcore Mode for EVERSPACE. This free update to the arcadey roguelike 3D space shooter promises to provide a brand new challenge for pilots. Rather than merely being a maddening new difficulty level for the game’s primary story, Hardcore Mode comes in the form of a brand new, standalone experience.
Hardcore Mode runs begin with a fixed set of perks that can only be upgraded as sectors are completed. Adding to the constant sense of danger, players will have to chose from a series of “handicap” modifiers each time they enter a new sector. This could be anything from fuel leaking, combat not pausing while repairing or crafting items, jump suppressors in every location, or even a peculiar retro game mode with visual and sound effects like it’s 1991, again.
This means players will have to contend with more than just their hostile surroundings as they fight tooth and nail on their way to Hardcore Mode’s revamped end sector and final battle. Those who played EVERSPACE as part of Xbox Game Preview may even notice some familiar mechanics in the new final battle, given fans’ passion for a gone-but-not-forgotten encounter from the game’s early days, but it wouldn’t be Hardcore Mode without there being a healthy number of twists.
Chris Charla, Director ID@Xbox at Microsoft, said:
“We are excited about Hardcore Mode bringing a fresh challenge to veteran Everspace pilots on Xbox One and Windows 10 including continued XPA support. Everspace has come a long way since it launched as Xbox Game Preview more than a year ago and we can’t wait to hear what else Rockfish got up their sleeves for the future of Everspace.”
Michael Schade, CEO and co-founder of ROCKFISH Games, added:
“By releasing Hardcore Mode on Xbox One, we successfully delivered on our last remaining promise from our Kickstarter in 2015. But, there is even more to come. Currently, we are migrating the project to Unreal Engine 4.17 to support Xbox One X in native 4K resolution It will come as another free upgrade right in time when the highly-anticipated EVERSPACE – Encounters add-on will be released on the entire Xbox One family of devices in Q1 next year.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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