Archetype Entertainment took the stage at The Game Awards to provide a first look at Exodus, their epic new sci-fi action-adventure role-playing game (RPG). The debut game from RPG creator James Ohlen’s new studio is a next-generation, story-driven RPG that marries cinematic storytelling with deep emotional impact featuring broad player agency and modern AAA gameplay. The story is fueled by the consequences of player choices due to the impact of Time Dilation.
James Ohlen, Co-Founder, Studio Head, and Executive Creative Director at Archetype Entertainment, said:
“EXODUS introduces an innovative new sci-fi world that forces players to face the consequences of their choices over time. We introduce the player, as the Traveler, to an original sci-fi universe, a world created with an incredible level of detail in collaboration with award-winning sci-fi authors. The gameplay setting and story we created is built around the impact of Time Dilation, a concept I’ve been fascinated with since I was 12 years-old. We use Time Dilation as a catalyst impacting the choices you make in-game that sets in motion events affecting your relationships with your loved ones, and your entire civilization, for generations.”
In EXODUS, humanity has fled a dying Earth, finding a new home in a hostile galaxy – here, we are the underdogs fighting for survival. As The Traveler, you are humanity’s last hope. Your job is to steal alien weapons and technology from the most powerful beings in the universe, the Celestials – humanity’s greatest enemy. But there’s a catch – Time Dilation. As Travelers on interstellar missions, days for you are decades back home. The sacrifices you make to protect your loved ones create unpredictable consequences that change your world — reshaping the future. Returning home, you confront the consequences of your choices. In Exodus, the outcome of those choices manifests at a massive level, compounding over generations.
Chad Robertson, Co-Founder, General Manager and Executive Producer at Archetype Entertainment, added:
“We’ve always dreamed of creating a game like Exodus, and we’re thrilled to finally be making it with the support of an incredible team alongside us. We’re building a world we think players will want to immerse themselves in and we’re eager for players to explore this new universe. Our team is putting their full talent and passion behind the vision of crafting a player experience that will captivate fans by creating a bond between them and their character based on the level of impact they have on this world over time.”
Enjoy!
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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