Cortez Productions has announced a new first-person psychological horror game that will be powered by Unreal Engine 5, called EXP: War Trauma.
According to the developers, EXP: War Trauma has a fictional story, inspired by some historical facts from World War II. Players will assume the role of Krieger, a traumatized WW2 soldier. As they progress through the experience, players will discover more about his history, his traumas, and what happened to him.
Although there is no ETA on when this game will come out, there is a demo that you can download. Do note, though, that the demo has a loop gameplay system which does not represent the full game.
In the demo, you are completely helpless, and your only weapon is your intelligence. Players will explore a mysterious and strange apartment, and solve riddles. So basically, the demo is a walking sim. Cortez Productions claims that the full version will feature scenarios from WW2 with unique mechanics.
You can download the demo for EXP: War Trauma from Steam. Below you can also find a video, packing 17 minutes of gameplay footage from it. So make sure to watch it if you don’t want to waste your bandwidth on “another UE5 game demo.”
Cortez Productions has not shared any tech details about this UE5 game. Thus, we really don’t know whether it takes advantage of Nanite or not. My guess is that the game does use Lumen (or at least that’s the impression I got from the video).
Anyway, since this is a game from a small studio, I’d suggest tempering your expectations. EXP: War Trauma won’t be able to compete with Unrecord or Lords of the Fallen. However, it appears to pack graphics comparable to another UE5 indie game, Depart.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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