Fallout 4 is almost upon us and like pretty much all previous Bethesda games, it will be open to all modders. However, those interested in exploring the game’s modding capabilities won’t be able to do so right away as its modding tools won’t be available this year.
As Bethesda’s Pete Hines told IGN, the team is currently focusing on finishing the game instead of its modding tools.
“Our entire focus is on finishing the game. Nobody cares about mods if the game sucks. This has always been our philosophy. We shift energy to construction tools, the creation kit, and all of that stuff once the game is done, and we start to figure out what all of that is going to look like.”
And while Bethesda hopes that Fallout 4’s modding tools will work on all platforms, it will take a while until it manages to figure it out.
“The idea is that [the tools] will work on all platforms, but the truth is the system doesn’t exist. It’s still being built and worked on and it’s going to take awhile. It’s going to take clearly into next year because we can’t even start it…”
Fallout 4 releases on November 10th, and those interested can pre-order the game via the following button.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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