Bethesda has released a brand new update for Fallout 76. Update 20 is 4GB in size on the PC, and adds Public Teams. Moreover, it fixes some crashes, improves stability, resolves bugs and improves Daily and Weekly Challenges.
Going into more details, the new Public Teams system makes grouping up with others easier than ever. It also offers special bonuses to players who choose to play together toward a shared team goal.
On the other hand, Daily and Weekly Challenges now award S.C.O.R.E. instead of Atoms, and completing them is the primary way to progress during a Season. Nuclear Winter Daily and Weekly Challenges now award S.C.O.R.E. in addition to their other rewards. Also, the team has changed the number of Challenges you receive on a daily and weekly basis so that they are more predictable and consistent.
As said, the Fallout 76 Update 20 also improves stability and fixes crashes. For instance, it addresses a client crash that could occur when the player was loading into an area with NPCs. It also resolves multiple server crashes that could occur during normal gameplay. Additionally, it a server crash related to pathing, a server crash related to inventory items that have legendary attributes, and a server crash that could occur when loading into a cell.
Fallout 76 Update 20 is currently available for download on both Steam and the Bethesda Launcher. These stores will download this patch the next time you launch their clients. You can also find its complete changelog here.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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