The team behind the total conversion mod for Fallout New Vegas, Fallout New California, announced that it will release it in October 2018. In order to celebrate this announcement, the team has also released a new trailer that you can watch below.
Fallout: New California is a prequel to Fallout New Vegas and promises to feature hours of new gameplay, as well as a fully voiced stand alone campaign. This total conversion mod will add an all new story around a new player character, an adopted resident of Vault 18, embarking on a journey through the wastelands of the New California Republic’s Cajon Pass.
As the team noted, the Main quest is now feature complete in the core narratives and its art is locked. Its BSA files are set, the story works, and there are currently only minimal bugs to fix. However, the mod lacks side-quests, which is why Fallout New California will release in October and not now.
“You hit this story with huge replete branches 16,000 lines of dialogue long you expect some little moments with characters off to the side of the big arcs, and there just aren’t any. Again, because there was no one to code it! I’d also like to take time to revise some plot holes and gaps in the open possibilities that appeared in testing.
So we will code that ourselves the hard way, and provide a lot more support in optimizing the engine side of things. Our art is just running up against the limits of what this old engine can do. We need source code. Or, we need to do tedious work to work around limitations on both low end systems and high end ones that can handle all the pretty stuff at 60fps.”
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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