Now here is a nice surprise. While Valve does not currently have any plans (at least officially) for a new Half-Life title, it did give its approval for the release of a fan sequel to Half-Life: Opposing Force. Which sounds awesome considering this will be the next Half-Life game we’ll be getting, even if it’s made by a single person (Richard Seabrook).
According to its description, Prospekt begins in the Nova Prospekt prison in the Half-Life universe.
“Gordon Freeman is slowly being overrun by soldiers in the prison, however unknown to him, his Vortigaunt allies manage to find some help from a forgotten hero.”
The game is priced at 9,99€ on Steam and comes with a 10% discount until February 11th.
Prospekt will be a standalone game, and will feature updated high resolution textures and lighting, over 20 new particle effects, new AI improvements and 13 new levels featuring fully-scripted puzzles and action sequences.
Here are its key features:
- Substantial, highly-polished and totally new addition to the Half-Life 2 universe, comparable to Half-Life 2: Episode One in length
- Developed by one person, 25 year old Richard Seabrook
- Official Valve approval for Half-Life 2 license and assets
- Standalone PC game built using the Source engine – no requirement for Half-Life 2
- Continues the story of Opposing Force, Gearbox Software’s (Borderlands) update that tells the original Half-Life 2 story from the perspective of the Marines. Gordon
- Freeman is cornered and being overrun by soldiers in the Nova Prospekt prison; the player controls US Marine Adrian Shepherd – the unsung hero – as he’s teleported in by Freeman’s Vortigaunt allies to help fight back.
- 13 new levels featuring fully-scripted puzzles and action sequences, all carefully integrated into the Half-Life 2 story
- Substantial graphical updates over the original game, including but not limited to:
- New Textures
- New Models
- Updated high resolution combine soldier skins with improved normal mapping
- Updated high resolution textures
- Updated lighting
- Higher resolution models
- Increased cube mapping
- Over 20 new particle effects
- Modded HUD
- Modded VGUI
- New player model skin
- Return to Xen
- New voice acting
- New music
- New AI improvements, such as soldiers attempting to undo the player’s actions
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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