Square Enix has just released Final Fantasy 7 Remake Intergrade on PC and, surprisingly enough, the game does not have the Denuvo anti-tamper tech. This is a pleasant surprise as pretty much all of SE’s latest games have been using Denuvo.
Now while this is great news, the PC version appears to be a mere console port and nothing more. The game features some of the most bare-bones graphics settings we’ve ever seen in a PC game to date. Seriously, FF7 Remake is a flagship title and Square Enix is handling the PC version so poorly that it puzzles us.
For comparison purposes, Final Fantasy XV had A LOT more graphics settings and supported NVIDIA’s DLSS. Hell, it even came with a benchmark tool.
Now I don’t know what Square Enix has been smoking and why it has dropped the ball on this one. Oh, and let’s not forget that the game is priced at 80 euros.
According to some early reports, the game can run with more than 60fps on a variety of PC systems. Furthermore, the game displays proper K&M indicators, and supports both mouse and keyboard. However, it appears that there are some stuttering issues.
Square Enix has not provided us with a review code which is why we don’t have a PC Performance Analysis on launch day. We’ve already purchased the game and we’ll have one, hopefully, this weekend.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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